3D Coat - a commercial computer program for modeling various organic objects and coarse low-poly model 3D models; provides a wide range of tools that allow users to create sculptures, adding topology, creating UV maps, interactively texturing the model surface, rendering static scenes and circular animation of the model.
Some features:
- Voxel Sculpting technology, which allows you to start creating models without thinking about topology;
- The program has very good integration with Adobe Photoshop, it helps a lot in the process of texturing;
- The program allows you to divide textures into layers, which makes it easier to apply effects;
- Support for control using 3DConnexion 3D manipulators;
- The layers contain depth, color and mirror image. You can disable or enable any of these channels and impose on them effects - extrusion, transparency, contrast, depth animation, etc .;
- It is possible to draw through UV as easily as on 3D models. Almost all tools can do this;
- Each pen has many channels - color, depth, mirror and grater;
- It is possible to fill the areas with gradient and spherical filling;
- Filters for image correction and preview of the result in 3D;
- Perhaps overlay text on the surface. The text is located along the spline, you can even write text around the entire object.
- You can draw not only with a brush, but also with a contour, a rectangle or an ellipse;
- Possibility of rendering with anti-aliasing, global lighting adjustment, depth of field and soft shadows. A gradient fill, an image, can be used as a custom background background of the scene.
Simple texturing and PBR
- Support for micro-vertex drawing, pixel drawing and Ptex
- Physically based rendering (PBR) with a viewport with HDRL
- Smart materials with easy customization
- Multilayer drawing. Popular blending modes. Combining layers into groups.
- Full integration with Photoshop
- Textures up to 16k are supported
- Quick miscalculation of Ambient Occlusion and curve maps (Curvature)
- A rich toolkit for any tasks in drawing and not only ..
Digital Sculpting
- The main features of voxel (volumetric) sculpting:
- Absence of topology constraints. Lepi is similar, as if from clay
- Complex logical operations. Fast process of whale-bashing
- Traditional sculpting gives you such powerful possibilities as:
- Adaptive dynamic tessellation (Live Clay)
- Dozens of fast and dynamic brushes for sculpting
- Logical operations with clear edges
- Prepare a model for 3D printing.
Exclusive tools for retopology
- Auto-retopology (AUTOPO) with adjustable triangle settings
- Quick and easy to learn tools for manual retopology
- The possibility of importing a reference mesh for retopology
- Use your current low polygonal mesh as a mesh for retopology
- Retopologic groups with a palette of colors for ease of management
- Extensive selection of settings for baking
- And other possibilities ...
Quick and simple UV mapping
- Professional tools for creating and editing UV-sets
- Native Global Uniform (GU) deployment algorithm
- Support and management of multiple UV-sets
- Support for scanning algorithms ABF, LSCM and Planar
- Correction of individual islands (individual islands)
- Finally, it is fast, easy and fun to use.
OS: Windows 10, Windows 8 / 8.1, Windows 7 - x64.
Download Link:
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